
Pinball Machine: Shamil finds a pinball machine that should be simple to repair, but just when Rob thinks he's got the flippers flipping, another tricky obstacle gets in the way. S1 Ep7

Juke Box: Shamil buys a 70s Jukebox in need of repair, and Matt has his work cut out with a collectable Kit Cat clock that doesn't tell the time. S1 Ep3

Juke Box: Shamil buys a 70s Jukebox in need of repair, and Matt has his work cut out with a collectable Kit Cat clock that doesn't tell the time. S1 Ep3

Commodore 64: Shamil and Rob head out to a vintage gaming emporium and they get their hands on a Commodore 64 and a Spectrum ZX.

Boombox: Shamil buys a bargain Boombox fresh out of the 80s. It looks amazing but Rob predicts it will be a nightmare to repair. S1 Ep5

Weltron: Shamil picks up an iconic Weltron Space Helmet Radio in need of repair, but the spherical design proves a challenge to even get open. S1 Ep6

Weltron: Shamil picks up an iconic Weltron Space Helmet Radio in need of repair, but the spherical design proves a challenge to even get open.

Pinball Machine: Shamil finds a pinball machine that should be simple to repair, but just when Rob thinks he's got the flippers flipping, another tricky obstacle gets in the way. S1 Ep7

Pinball Machine: Shamil finds a pinball machine that should be simple to repair, but just when Rob thinks he's got the flippers flipping, another tricky obstacle gets in the way. S1 Ep7

Scalextric: Shamil relives his childhood memories with a classic Scalextric, but it's a new challenge for Rob who never owned one as a child and has never fixed one either.

Radiogram: Shamil hunts down a battered 1940s Marconi Radiogram that has seen better days, and Rob is tasked with getting a 50's TV working again by the family who made them. S1 Ep9

Radiogram: Shamil hunts down a battered 1940s Marconi Radiogram that has seen better days, and Rob is tasked with getting a 50's TV working again by the family who made them. S1 Ep9

Technics Deck: Shamil buys an 80s Technics record deck for Rob to restore.